Component Editor: Basic Tutorial


DipTrace Component Editor Tutorial

This is the second tutorial in a series of DipTrace tutorials. Here you will get familiar with the basic features of the Component Editor. You’ll also learn how to create a part and how to change the features. Please note that this tutorial is very similar to the Pattern Editor Overview Tutorial.

COMPONENT EDITOR WORKSPACE:

Component Editor Workspace

LIBRARY COMPONENTS:
This is where all the components in a library are listed.

ASSIGNED PATTERN:
Most of the pre made libraries will have components with patterns attached to them. You will learn how to attach a pattern to your own components later on in this tutorial.

COMPONENT PROPERTIES:
This is the starting point for your component layout. Here you can select a the layout type, change the number of pins and their placing as well as give your component a name.

OBJECTS:
Here are the tools you use to create the looks of your component. You can also layout your pins manually by using the pin layout options in this menu.

LAYERS:
As you place pins or drawings in the component workspace they will be layered on top of each other and displayed in this menu. You can rearrange the layers to best fit your design.

Opening Existing Library

If you want to add onto the provided DipTrace libraries, you can open them up individually following the file paths below.

WINDOWS:
C:\Program Files\DipTrace\Lib

MAC OSX:
Users/Your username here/Library/Application Support/Wine/prefixes/DipTrace/drive_c/Program Files/DipTrace/Lib

Unlike the pattern libraries, these are separated into a more robust selection from discrete components to the individual manufacturers.

Library Populates

Once you open a library, the components will populate in the left hand column. At this point you can edit, copy and append components in this library.

Add New Component To add a new component to the existing library, go to the Component menu and select ‘Add New to Library’. This will create an untitled pattern at the bottom of you library list. You can change the component name in the Component Properties dialogue box in the top right corner.

COMPONENT PROPERTIES DIALOGUE BOX:
Properties Dialogue

In the Component Properties dialogue box you can select from four different types of layouts.

Free – In free mode there are no parameters to adjust. You can only use the pin option in the objects bar and manually place pins. Note that in other modes you can still freely place pins on the grid.

2 Sides – This option lines up two columns of pins. You can adjust the width, pin spacing and determine the number of pins on the right and left side separately.

IC – 2 Sides – Not to be confused with the 2 sides. This option also creates two columns of pins but creates a box outline that automatically adjusts as you change the settings. You cannot change the pin spacing with this option. Instead you can adjust the height and width of the box alone. The number of pins on the right and left side are adjusted separately.

IC – 4 Sides – This option works similarly to IC – 2 Sides. The difference is.. you guessed it, four sides instead of two. Again you can adjust the height and width of the box however; you only have options to change the number of vertical and horizontal pins rather than change each side individually.

EDIT PINS / PIN MANAGER:
Pin Manager 1

Pin Properties DialogueChanging the pin properties is as simple as right clicking a single pin or moving your mouse over the ‘Component’ menu and selecting ‘Pin Manager’. Right clicking the pin will give you two option at the bottom of the menu, ‘Pin Manger’ and ‘Pin Properties’. Pin Properties will open up the dialogue box below. Here you can change the Name, Number, Length and position for a single pin. You can make the same changes in ‘Pin Manager’ (graphic below).

‘Type’ will change the pin graphics. ‘Electric’ is used for Electrical Rule Checking (ERC) verification.

Pin Manger Dialoge Pin Manager’ is just another way of changing settings for each pin, but you can change settings for multiple pins at the same time.

ATTACHING A PATTERN:

Attach Pattern menu

To attach a pattern to a component go to the ‘Component’ menu at the top and select ‘Attach Pattern’ towards the bottom of the list. This will pop up a window similar to the one below.

Attach Pattern Dialogue

To add a pattern you will need to first click ‘Add’ to the right of ‘Library:’. Navigate to the pattern library of the pattern you want to attach to your component. The library file should populated in the box below. Select the library in the box and all the patterns should populate in the box below that, in the lower right corner. Once selected, your pattern will show up on the screen to the right and the pins will automatically attached to the corresponding pin number of your component. That’s it, you can change the pin attachment manually via the ‘Connection List:’.

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